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November 12, 2011
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Comments: 53
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:icontimelordenglish:
That awkward moment when video game slash causes you to learn a moderately useful skill.
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:iconkittythenekoalien:
~KittyTheNekoAlien Feb 14, 2013  Hobbyist General Artist
What do you mean misuse? This is a perfect use for it :D
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:iconsauny:
~Sauny Jan 31, 2013  Student General Artist
Not awkward! It's awesome.
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:iconheartless-slayer2625:
*Heartless-Slayer2625 Jul 10, 2012  Hobbyist Traditional Artist
I wanna learn how to do that
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:iconmiyabidreams:
~MiyabiDreams Jul 8, 2012  Hobbyist General Artist
This makes me happy wiggle all over the place.
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:iconheartless-slayer2625:
Mood: Love *Heartless-Slayer2625 Jul 10, 2012  Hobbyist Traditional Artist
Me too!
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:iconclauuxx:
Aaawww, I love this!! <3
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:iconcastleonastar:
~CastleOnaStar May 23, 2012  Student Writer
You call it misuse. I call it awesomeness.
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:icondoctorethanasia:
This is not misuse. This is the work of the Gods.
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:iconfriskit-the-smart:
*Friskit-The-Smart Mar 21, 2012  Hobbyist Digital Artist
Awh, nice!

Wait... how did you get the shape keys imported to Blender? I've been pulling my hair out trying to find a way.
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:icontimelordenglish:
I don't blame you, it's a ridiculous process that is really hard to find information on. You basically have to extract all the flexes as .obj files from the .dmx, import them one by one into Blender and then join them to the original head mesh as a shape key. I should do up a short tutorial on it at some point.
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